STRATEGY

Overall Strategy

The robot pushes its four ball set into the scoring area in either the top-left or bottom-right corner, depending on the robot's starting position. Depending on what occurs after the robot pushes its four balls into its corner, the robot will branch off into one of three different strategies. In addition, the robot is able to determine if it is stuck somewhere on the board, such as if it bumps into a wall and is not moving for a few seconds. In the event that this occurs, the robot can correct itself to move away from the wall and continue along its path.

 

Plan A (aka "Original")

If the robot does not encounter the opponent throughout its entire path, it will try to drive into the opponent's two ball set to scatter the balls. Scattering the balls makes it harder for the opponent to capture those balls, if they have not already moved them. To save time, the robot goes across the center of the board to reach its two ball set. It stores these balls in its one-way gate, and then drives into the center scoring area. It stays in the center, holding its balls until the end of the round. This was the robot's main plan, so it always tried to execute this plan first.

Plan B (aka "Crispy")

Many robots have a strategy to either go for their two ball set first and continue on to another path, or to just go for their two ball set and stay in the scoring area. If the robot encounters the opponent within the scoring area where it pushes its four balls into, the robot pushes harder into the scoring area. The robot does this in an effort to still get its four balls into the scoring area, although the opponent is there. The robot then reverses and continues along its path towards its two ball set. Once it pushes the two ball set into the opposite corner, the robot goes towards the opponent's four ball set and tries to scatter them. After trying to scatter the opponent's balls, the robot heads towards the center scoring area and stops.

Plan C (aka "Honey BBQ")

Another situation that can occur is when the robot encounters its opponent as the opponent goes for its two ball set. If both robots collide for a sufficient amount of time, the robot will retreat and go for its own two ball set, while going along the wall it previously came from. It will then try to capture its own two balls and go to the center scoring area.

 

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